
How to make something shiny in Blender - cgian.com
Jun 15, 2025 · Tutorial video shows how to make something shiny in Blender. In Blender, if we want to make object shiny, we can add material to object , and change material to shiny by …
How to make object shiny in Blender - YouTube
In Blender, we need to add material to make object shiny for 3D rendering. In this tutorial, we will go through the basic setting in Principled BSDF shader to make object shiny.
How can I add shine on an object - Blender Stack Exchange
Jun 3, 2016 · There are a number of key factors you must have to even get close to this effect: You need to have a material with some amount of glossy mixed into it. Add a light to the scene …
How do I make a part of my material shiny? : r/blender - Reddit
Feb 2, 2022 · You could either use separate materials for separate parts, or create a texture map to control glossiness.
Blender shiny metal material and rough metal material with …
Blender tutorial shows how to make shiny metal material and rough metal material with texture shader in Blender 4.
How to make parts of texture shiny and reflective? - Blender …
Apr 26, 2017 · Basically, I'm making a matte object with no highlights, and only some parts of it are covered with metallic paint that should be glossy and reflective. Hopefully this explains …
How to make shiny metal material and rough metal material with …
Sep 16, 2024 · Blender material tutorial shows how to make shiny metal and rough metal material with texture in Blender, using Principled BSDF shader.
How to make a metal shiny surface? - Blender Artists Community
Dec 17, 2018 · If you like a shiny surface, a shader alone wont do the job. You need an environment and a lighting setup, which supports the surface effect you like to approach.
How To Make Shiny Objects with Shader Editor. Materials in Blender …
download blender at https://www.blender.org/Quick tutorial on how to start making shiny objects with the Shader Editor in Blender. The interface can be a bi...
How do I make an object shiny or slightly reflective
Oct 7, 2009 · If I were making a car, I would just load a texture of the environment, set it to the car’s reflection coordinates, and adjust the ‘Col’ slider in MapTo to adjust how “transparent” …